If you are using an emulator, create a virtual device for API level 29 and select an x86-based image. If you'd prefer to flash your device, please see the instructions on flashing a Factory Image or OTA Image to your device. If you are using a physical device such as a Pixel, you can download the Android 10 update by going to the System > System update > Check for update in your phone's settings. For more information about configuring Android API levels, see Understanding Android API Levels. This includes both your Target Framework Version and Target Android SDK Version to API 29 or later. For example, to target your project for Android 10, you must configure the target Android API level of your project to Android 10.0 (API 29). When you create an Android project, you must configure the version settings to target Android 10.0 or later. If you are new to Android development with Xamarin, see Hello, Android to learn about creating Xamarin.Android projects. Install the Android 10 SDK Platform packages, which are listed as Android SDK Platform 29 in the Platforms tab (for more information about using the SDK Manager, see Android SDK setup):Ĭreate a new Xamarin.Android project. In the lower right-hand corner, click the gear icon and select Repository > Google (Unsupported): In Visual Studio for Mac, click Tools > SDK Manager. In Visual Studio, click Tools > Android > Android SDK Manager. To create a project with Xamarin.Android 10.0, you must first use the Android SDK Manager to install the SDK platform for Android 10 (API level 29). On macOS, update to Visual Studio 2019 for Mac 8.3 or later (for instructions, see Update Visual Studio 2019 for Mac to the most recent release). If you are using Visual Studio 2019, update to Visual Studio 2019 version 16.3 or later (for instructions, see Update Visual Studio 2019 to the most recent release). Visual Studio 2019 is recommended for building Android 10 apps using Xamarin.
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